Date of Award
Engineering & Computer Science
Through the study of popular games such as Chess and Go, countless artificial intelligence (AI) research has been conducted in an attempt to create algorithms equipped for adversarial search problems. However, there are still a plethora of avenues that offer insight into further development. Mancala is traditionally a two-player board game that originated in the East and offers a unique opponent-based playing experience. This thesis not only attempts to create a competitive AI algorithm for mancala games by analyzing the performance of several different algorithms on this classic board game, but it also attempts to extract applications that may have relevance to other “game-solving” AI problems.
Hunter, Trevon J., "The Exploration and Analysis of Mancala from an AI Perspective" (2021). Honors Theses. 257.
Artificial Intelligence; Mancala (Game)
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