Surveying the Virtual Landscape
Presenter Status
Assistant Professor of Computer Science, Dept of Engineering & Computer Science
Presentation Type
Plenary
Location
Chan Shun 108
Start Date
17-5-2017 7:30 PM
End Date
17-5-2017 8:30 PM
Presentation Abstract
Virtual Reality (VR) technology provides a new and potentially more engaging way for people to comprehend information. This information could be scientific, architectural, historical, medical, therapeutic and/or instructional. VR is a new field. Researchers and developers are working to identify best practices for using this technology. This talk will provide an introduction to VR, its potential and its pitfalls. It will highlight key discoveries and problems still to be solved. Computer Science students at Andrews have been active in VR research and development. Results from these projects will be presented
Biographical Sketch
Dr. Rodney Summerscales is currently an assistant professor in the Department of Engineering and Computer Science. He attended Andrews University as an undergraduate, earning a BS in computer science. After that he obtained an MS in computer science and engineering from Penn State. He worked as a software engineer for Centroid and Leco corporations before pursuing a PhD in Computer Science at the Illinois Institute of Technology. For his dissertation he developed an intelligent system that learned to extract clinical results from the abstracts of medical research papers.
Surveying the Virtual Landscape
Chan Shun 108
Virtual Reality (VR) technology provides a new and potentially more engaging way for people to comprehend information. This information could be scientific, architectural, historical, medical, therapeutic and/or instructional. VR is a new field. Researchers and developers are working to identify best practices for using this technology. This talk will provide an introduction to VR, its potential and its pitfalls. It will highlight key discoveries and problems still to be solved. Computer Science students at Andrews have been active in VR research and development. Results from these projects will be presented