Presentation Title

A-01 Library Space for Teaching: What are AU students saying?

Presenter Status

Head of Patron Services, James White Library

Preferred Session

Oral Session

Location

Buller Hall Room 250

Start Date

22-10-2021 3:00 PM

End Date

22-10-2021 3:20 PM

Presentation Abstract

Academic libraries today are asked to justify the value they bring to the advancement of learning. This challenge for accountability has pressured many libraries to re-examine how students learn and the best approaches to the 21st-century learning environment. Libraries are re-examining their assets – information materials, services, abilities, and skills, particularly the library space. They are deliberating on better supporting a learning environment geared toward knowledge-building and reflecting a need for flexible space, time, people, and technology. Library space has turned out to be the library’s most cherished resource. As digital collections continue to increase and library services are increasingly accessible online in real-time, most libraries are experiencing low traffic of patrons in the physical building. But academic libraries that have repurposed their spaces for social and educational explorations are experiencing an upsurge in the traffic of students. Teaching faculty are beginning to cherish the importance of adopting an experiential pedagogy that provides the opportunities for students to engage intellectually, creatively, emotionally, and learn by doing to prepare their students for a knowledge capitalist society. Well-designed experiential learning pedagogy consists of activities that are both inside and outside the classroom. But activities outside the traditional classroom in an open environment that facilitates exploration, hands-on learning, and collaboration for knowledge construction are more effective. This paper presents the result of a study that evaluated the teaching and learning experiences of faculty and students’ use of the James White Library Innovation Lab as a teaching and learning space for INEN 221-001 Introduction to Innovation & Entrepreneurship: Foundations of Play—a class based on experiential learning.

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Oct 22nd, 3:00 PM Oct 22nd, 3:20 PM

A-01 Library Space for Teaching: What are AU students saying?

Buller Hall Room 250

Academic libraries today are asked to justify the value they bring to the advancement of learning. This challenge for accountability has pressured many libraries to re-examine how students learn and the best approaches to the 21st-century learning environment. Libraries are re-examining their assets – information materials, services, abilities, and skills, particularly the library space. They are deliberating on better supporting a learning environment geared toward knowledge-building and reflecting a need for flexible space, time, people, and technology. Library space has turned out to be the library’s most cherished resource. As digital collections continue to increase and library services are increasingly accessible online in real-time, most libraries are experiencing low traffic of patrons in the physical building. But academic libraries that have repurposed their spaces for social and educational explorations are experiencing an upsurge in the traffic of students. Teaching faculty are beginning to cherish the importance of adopting an experiential pedagogy that provides the opportunities for students to engage intellectually, creatively, emotionally, and learn by doing to prepare their students for a knowledge capitalist society. Well-designed experiential learning pedagogy consists of activities that are both inside and outside the classroom. But activities outside the traditional classroom in an open environment that facilitates exploration, hands-on learning, and collaboration for knowledge construction are more effective. This paper presents the result of a study that evaluated the teaching and learning experiences of faculty and students’ use of the James White Library Innovation Lab as a teaching and learning space for INEN 221-001 Introduction to Innovation & Entrepreneurship: Foundations of Play—a class based on experiential learning.